Ubisoft has officially cancelled the long-awaited Prince of Persia: The Sands of Time remake. The decision brings an end to a highly-anticipated project that spent more than five years in development and reboot cycles.
The cancellation is part of a sweeping company restructure. Ubisoft has also axed five other unannounced games, shut down two studios and carried out further layoffs across several regions.
So far, Ubisoft has publicly named only one cancelled title, i.e., the Prince of Persia: The Sands of Time remake. The company first announced the project in 2020. It later moved the game between multiple studios before handing it to Ubisoft Montreal in 2022 for a full rebuild.
Although internal teams considered the game deep in development and aimed for a 2026 release, Ubisoft concluded after a company-wide review late last year that it failed to meet the company’s revised quality and investment thresholds.
Alongside the remake, Ubisoft confirmed it has shelved six projects in total. These include three unannounced new intellectual properties, one existing IP project, and a mobile title. The company has delayed seven additional games, including an unannounced title widely expected to be a remake of Assassin’s Creed IV: Black Flag. It has now been pushed into the next financial year ending March 2027.
The cancellations sit within a broader strategic shift. Ubisoft is reorganizing its global operations into five semi-independent “Creative Houses,” each focused on specific franchises or genres. Ubisoft will keep Prince of Persia within its narrative and fantasy-focused division, but it has officially halted the remake and announced no new project for the franchise.
As part of the restructure, Ubisoft will shut down its Stockholm and Halifax studios entirely. The company will also restructure teams at RedLynx, Massive, and its Abu Dhabi offices.
The decision to cancel Prince of Persia: The Sands of Time remake stands out at a time when the industry is leaning heavily into remasters and revivals. First released in 2003, the original game helped define modern action-adventure design and became one of Ubisoft’s most influential titles. Its absence leaves a noticeable gap for fans who had waited years to revisit the story with modern systems.
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